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Calendar of Events
National Coding Week
18-24 September 2023
World Space Week
4-10 October 2023
The Big Draw Festival
1-31 October 2023
Term Dates
Autumn Term 1 2023 begins
Wednesday 6 September – 20 October 2023
October Half Term
23-27 October 2023
News & Info
Limited spaces for Wednesday morning sessions for ages 4-11.
Newsletters
Click here for newsletter 13 PDF
Click here for newsletter 14 PDF
Recent newsletters to parents. Click here for the newsletters.
Our Syllabus Education Model
Curiosity about Science, Technology, Engineering, and Mathematics
Extracurricular Activities
There are lots of infant junior computing tools using ‘Busy Things’ ‘Just2easy’ and various digital science and music lab experiments including Crayon Physics, gravity and physics simulators, digital sensory sandboxes and discovery of elements and combinations of engineering items which is great for vocabulary and sensory activities for children who are neurodiverse with traits of autism, dyslexia, dysgraphia, and ADHD. Pupils can engage in 3D printing, 3D pen creations, stop motion animations using Lego and Lego motors.
There are themed celebration weeks and special event weeks which the children get involved with e.g. British Science Week, Space Week, Children’s Book Week, Maths Week and National Insect Week including Children’s Art Week.
Hands-on workshops and clubs will involve tinkering, making, designing and construction kits in conjunction with unplugged computing activities, active discovery learning and automotive engineering. The academy offers pupils a specialist computing education in our class settings.
- Delivering a dynamic syllabus education
- Opportunities to scientific experiments
- Positive learning environment
- Learning through active discovery
- Individual attention in small classes
- Homework provision education
Science
Science experimentation, exploration and discovery with research and physics.
Technology
Technology in computing and information technologies using codes and PRIMM programming.
Engineering
Engineering develops creativity, innovative ideas of tinkering, making, designing and construction of all things engineering.
Mathematics
Mathematics is an important component of the comprehensive tools used in technology, engineering and science with logic and operators.
Arts & Crafts
Learning through creativity with arts and crafts
3D Printing
Inspire, Create and Innovate. Children will learn through the use of 3D Tinkercad software technology to inspire creativity, 3D pen creations, designing, and innovation ideas using engineering skills.
3D Printing - Robotics - Coding Clubs
Pupils can engage in coding micro:bits, Python, Scratch 3.0, and Minecraft Education coding alongside electronic circuit boards to develop debugging skills, problem-solving and creating programs using computational thinking.
Coding boost critical thinking, creativity, breaking down problems into parts, defining abstracts, repetition, and designing whilst using algorithms, patterns and models. PRIMM programming (Predict, Run, Investigate, Modify and Make) is used in sessions to understanding how technology is used in computer programs.
Robotics and LEGO building delivers learning STEM skills with programming and building robots. Robotics and LEGO making offers pupils a hands-on approach to their creations, allowing them to fully understand how both hardware and programming works together.
3D printing to Inspire, Create and Innovate. Children will learn through the use of 3D Tinkercad software technology to inspire creativity, 3D pen creations, designing, and innovation ideas using engineering skills.
Session times?
Special Educational Needs and Disability (SEND)
There are various tools and resources with construction kits and sensory puzzles for multisensory needs to aid processing, motor skills, spatial reasoning and problem-solving with sensory activities for children who are neurodiverse with traits of autism, dyslexia, dysgraphia, and ADHD. We help and nurture areas of autistic children with social complexities and comprehensive interests of diverse ways of thinking, learning, processing, and behaving. There are several computing and off-screen instruments to aid complexities with learning structures and calm learning setting.